An indie game project - Tales of Tiolis (TOT), vk.com/talesoftiolis, plot by Artem Berdnikov.
Working on a demo as 3D artist. Good practice, interesting project.
I was responsible for visual content. Maps were made from the scratch. I used foliage from marketplace (except spruce and pine) and ready high-poly car (I made low-poly from it and textured it as well). Other assets are modelled in Maya and textured in Substance Painter. I used Megascans textures too.